Games for Change
I attended two public sessions of the Games for Change festival here in New York.I wasn't able to hear my personal favorites, Ian Bogost (whose game Airport Security won a jury prize) or Greg Costikyan (whose rants against the game industry are pure gold). I was looking for some feedback about the game World Without Oil and casting out some feelers for possible interest in the conference on ARGs.
Almost everyone I spoke to was familiar with World Without Oil. Granted it was a limited sample, but these are people who are passionate about the game industry and the possibilities for change it represents. Since the vast majority of people I see every day are not gamers, I was quite happy to find this group. ARGs as games for change was definitely on the minds of the attendees. I hope that next year they may do a panel on ARGs. I've emailed the organizers to suggest it.
Of interest, people involved with MoveOn would love to come up with a way to use an ARG in their world. Here they are with an fairly organized group of politically active people; people who want to make a difference in the world. But how do they use games within that group? Could an ARG be useful to them in reaching their goals? I know that an ARG can teach the players the benefits of community and tolerance of diversity of thinking. I'm not sure what kind of a game would interest them. I don't think a game that directly says "ok now email your congressional representative" would work so well. I think ARGs work best through subtlety, not through such direct means. But I think a great game could be designed for them to play.
